Necromancer’s OssuaryCore
Exploration — Tier 4
A dusty crypt with a library, twisting corridors, and abundant sarcophagi, spattered with the blood of ill-fated invaders.
Impulses: Confound intruders, delve into secrets best left buried, manifest unlife, unleash a tide of undead
Difficulty: 19
Potential Adversaries: Arch-Necromancer’s Host (Perfected Zombie, Zombie Legion)
Environment Features
A PC can investigate the library and laboratory and make a Knowledge Roll to learn information related to arcana, local history, and the Necromancer’s plans.
What are the names of the tomes? What project is the necromancer working on and what does it communicate about their plans?
All targets within Close range of a point you choose in this environment must succeed on an Agility Reaction Roll or take
What ancient skeletal architecture is destroyed? What bones stick in your armor?
Once per scene, roll a
How does their renewed vigor manifest? Do they look more lifelike or, paradoxically, are they more decayed but vigorous?
Spend a Fear to summon
Who were these people before they became the necromancer’s pawns? What vestiges of those lives remain for the heroes to see?
Cards
A dusty crypt with a library, twisting corridors, and abundant sarcophagi, spattered with the blood of ill-fated invaders.
A feature or action that clears HP requires spending a Hope to use. If it already costs Hope, a PC must spend an additional Hope.
What does it feel like to try to heal in a place so antithetical to life?
A PC can investigate the library and laboratory and make a Knowledge Roll to learn information related to arcana, local history, and the Necromancer’s plans.
What are the names of the tomes? What project is the necromancer working on and what does it communicate about their plans?
All targets within Close range of a point you choose in this environment must succeed on an Agility Reaction Roll or take
What ancient skeletal architecture is destroyed? What bones stick in your armor?
Once per scene, roll a
How does their renewed vigor manifest? Do they look more lifelike or, paradoxically, are they more decayed but vigorous?
Spend a Fear to summon
Who were these people before they became the necromancer’s pawns? What vestiges of those lives remain for the heroes to see?
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me: may i take some of the artifacts of dark magic gm: just role