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Randomized Starting Value (Countdown)Core

Rule

Instead of assigning a starting value, a countdown might instead use a randomized value.

Instead of assigning a starting value, a countdown might instead use a randomized value. For example, a “Countdown (1d6)” means that you roll 1d6 and use the result as the countdown’s starting value. Randomized countdowns are most commonly used when you want the timing to be unpredictable—usually to keep the PCs on their toes.

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