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Loop (Countdown)Core

Rule

Some countdowns loop after they trigger; this is common with adversaries who can recharge a feature over time.

Some countdowns loop after they trigger; this is common with adversaries who can recharge a feature over time. After this type of countdown triggers and you apply its effects, it resets to its starting value and begins counting down again. For example, “Countdown (Loop 5)” resets after 5 ticks.

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