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TeleportCore

Domain Card — Spell

Domain

Codex

Level

5

Stress Cost

2

Feature

Once per long rest, you can instantly teleport yourself and any number of willing targets within Close range to a place you’ve been before. Choose one of the following options, then make a Spellcast Roll (16):

  • If you know the place very well, gain a +3 bonus.
  • If you’ve visited the place frequently, gain a +1 bonus.
  • If you’ve visited the place infrequently, gain no modifier.
  • If you’ve only been there once, gain a −2 penalty.

On a success, you appear where you were intending to go. On a failure, you appear off course, with the range of failure determining how far off course.

Card

2
Spell
Teleport

Once per long rest, you can instantly teleport yourself and any number of willing targets within Close range to a place you’ve been before. Choose one of the following options, then make a Spellcast Roll (16):

  • If you know the place very well, gain a +3 bonus.
  • If you’ve visited the place frequently, gain a +1 bonus.
  • If you’ve visited the place infrequently, gain no modifier.
  • If you’ve only been there once, gain a −2 penalty.

On a success, you appear where you were intending to go. On a failure, you appear off course, with the range of failure determining how far off course.

Henry Peters
Core

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