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OrcCore

Orcs are humanoids most easily recognized by their square features and boar-like tusks that protrude from their lower jaw.

Features

Sturdy

When you have 1 Hit Point remaining, attacks against you have disadvantage.

Tusks

When you succeed on an attack against a target within Melee range, you can spend a Hope to gore the target with your tusks, dealing an extra 1d6 damage.

Description

Tusks come in various sizes, and though they extend from the mouth, they aren’t used for consuming food. Instead, many orcs choose to decorate their tusks with significant ornamentation. Orcs typically live for 125 years, and unless altered, their tusks continue to grow throughout the course of their lives. Their ears are pointed, and their hair and skin typically have green, blue, pink, or gray tones. Orcs tend toward a muscular build, and their average height ranges from 5 feet to 6 ½ feet.

Orcs can have a wide range of natural hair growth, from no hair to thick hair covering most of their body. Skin Tones: Orc skin tones can range from cooler shades of greens and blues to warmer shades of pinks and grays. Tusks and Significance: An Orc’s tusks tend to be fairly prominent and can grow in a variety of ways depending on the individual and parentage. They can be carved or ornamented.

Card

Ancestry
Orc
Orcs are humanoids most easily recognized by their square features and boar-like tusks that protrude from their lower jaw.
Sturdy:

When you have 1 Hit Point remaining, attacks against you have disadvantage.

Tusks:

When you succeed on an attack against a target within Melee range, you can spend a Hope to gore the target with your tusks, dealing an extra 1d6 damage.

Simon Pape
Core

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