War WizardCore
Ranged — Tier 2
A battle-hardened mage trained in destructive magic.
Motives and Tactics: Develop new spells, seek power, shatter formations
Difficulty
Damage Thresholds
Hit Points
Stress
Attack Bonus
Weapon
Damage
Experiences: Magical Knowledge +2, Strategize +2
Features
Before or after making a standard attack, you can mark a Stress to teleport to a location within Far range.
Spend a Fear and choose a point within Far range. A Very Close area around that point erupts into impassable terrain. All targets within that area must make an Agility Reaction Roll (14). Targets who fail take
Spend a Fear to unleash a precise hail of magical blasts. All targets in the scene must make an Agility Reaction Roll. Targets who fail take
Cards
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