Village ElderCore
Social — Tier 1
An elder of a forest village who can call upon nature magic to provide for their people.
Motives and Tactics: Care for the community, judge, speak softly, uphold tradition
Difficulty
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Stress
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Experiences: History +2, Nature’s Friend +3, Pillar of the Community +3
Features
All action rolls to deceive the Elder have disadvantage.
Mark a Stress to forbid any of the Elder’s allies from selling or providing comfort to a target or their allies for the next
When a creature attacks someone within the village who the Elder can see, you can spend 2 Fear . That creature must lose all Hope, mark
Cards
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