SpyCore
Adversary
Social — Tier 2
A skilled espionage agent with a knack for being in the right place to overhear secrets.
Motives and Tactics: Cut and run, disguise appearance, eavesdrop
Difficulty
15
Damage Thresholds
8 / 17
Hit Points
4
Stress
3
Attack Bonus
-2
Weapon
Dagger (Melee)
Damage
2d6 +3 Physical
Experiences: Espionage +3
Features
Gathering Secrets - Action
Spend a Fear to describe how the Spy knows a secret about a PC in the scene.
Fly on the Wall - Reaction
When a PC or group is discussing something sensitive, you can mark a Stress to reveal that the Spy is present in the scene, observing them. If the Spy escapes the scene to report their findings, you gain
Cards
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