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Pirate RaidersCore

Adversary

Horde — Tier 1 — Horde per HP: 3

Seafaring scoundrels moving in a ravaging pack.

Motives and Tactics: Gang up, plunder, raid

Difficulty

12

Damage Thresholds

5 / 11

Hit Points

4

Stress

3

Attack Bonus

+1

Weapon

Cutlass (Melee)

Damage

1d8 +2 Physical

Experiences: Sailor +3

Features

Horde (1d4+1) - Passive

When the Raiders have marked half or more of their HP, their standard attack deals 1d4+1 physical damage instead.

Swashbuckler - Passive

When the Raiders mark 2 or fewer HP from an attack within Melee range, the attacker must mark a Stress .

Cards

Adversary
Pirate Raiders

Horde — Tier 1 — Horde per HP: 3

Hit Points 4 · Difficulty 12

Seafaring scoundrels moving in a ravaging pack.

Core

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