Minor TreantCore
Adversary
Minion — Tier 1
An ambulatory sapling rising up to defend their forest.
Motives and Tactics: Crush, overwhelm, protect
Difficulty
10
Hit Points
1
Stress
1
Attack Bonus
-2
Weapon
Clawed Branch (Melee)
Damage
4 Physical
Features
Minion (5) - Passive
The Treant is defeated when they take any damage. For every 5 damage a PC deals to the Treant, defeat an additional Minion within range the attack would succeed against.
Group Attack - Action
Spend a Fear to choose a target and spotlight all Minor Treants within Close range of them. Those Minions move into Melee range of the target and make one shared attack roll. On a success, they deal 4 physical damage each. Combine this damage.
Cards
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