Knight of the RealmCore
Adversary
Leader — Tier 2
A decorated soldier with heavy armor and a powerful steed.
Motives and Tactics: Run down, seek glory, show dominance
Difficulty
15
Damage Thresholds
13 / 26
Hit Points
6
Stress
4
Attack Bonus
+4
Weapon
Longsword (Melee)
Damage
2d10 +4 Physical
Experiences: Ancient Knowledge +3, High Society +2, Tactics +2
Features
Chevalier - Passive
While the Knight is on a mount, they gain a +2 bonus to their Difficulty. When they take Severe damage, they’re knocked from their mount and lose this benefit until they’re next spotlighted.
Heavily Armored - Passive
When the Knight takes physical damage, reduce it by 3.
Cavalry Charge - Action
If the Knight is mounted, move up to Far range and make a standard attack against a target. On a success, deal
Cards
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