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Knight of the RealmCore

Adversary

Leader — Tier 2

A decorated soldier with heavy armor and a powerful steed.

Motives and Tactics: Run down, seek glory, show dominance

Difficulty

15

Damage Thresholds

13 / 26

Hit Points

6

Stress

4

Attack Bonus

+4

Weapon

Longsword (Melee)

Damage

2d10 +4 Physical

Experiences: Ancient Knowledge +3, High Society +2, Tactics +2

Features

Chevalier - Passive

While the Knight is on a mount, they gain a +2 bonus to their Difficulty. When they take Severe damage, they’re knocked from their mount and lose this benefit until they’re next spotlighted.

Heavily Armored - Passive

When the Knight takes physical damage, reduce it by 3.

Cavalry Charge - Action

If the Knight is mounted, move up to Far range and make a standard attack against a target. On a success, deal 2d8+4 physical damage and the target must mark a Stress .

For the Realm! - Action

Mark a Stress to spotlight 1d4+1 allies. Attacks they make while spotlighted in this way deal half damage.

Cards

Adversary
Knight of the Realm

Leader — Tier 2

Hit Points 6 · Difficulty 15

A decorated soldier with heavy armor and a powerful steed.

Core

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