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Kelir LegCore

Adversary

Tier 4

Leg segments of Kelir, the Virulent Hate & Her Hundred, Hundred Children

Difficulty

15

Hit Points

3

Stress

0

Attack Bonus

+4

Weapon

Stomp (Very Close)

Damage

4d10 +6 Physical

Features

Climbing (−2) - Passive

An action roll made to climb on the leg gains a -2 penalty to its Difficulty.

Destructive Scuttle - Action

Mark a Stress to move up to Far range in any direction. All creatures in that path must make an Agility Reaction Roll. Targets who fail take 4d10+6 physical damage and must mark a Stress. Targets who succeed mark a Stress. Kelir can’t use this action if she is Collapsed .

Full Collapse - Reaction

Once three Legs are Destroyed , Kelir Collapses and PCs can climb on the Shell and Head from the ground.

Cards

Adversary
Kelir Leg

Tier 4

Hit Points 3 · Difficulty 15

Leg segments of Kelir, the Virulent Hate & Her Hundred, Hundred Children

Core

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