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Dire BatCore

Adversary

Skulk — Tier 3

A wide-winged pet endlessly loyal to their vampire owner.

Motives and Tactics: Dive-bomb, hide, protect leader

Difficulty

14

Damage Thresholds

16 / 30

Hit Points

5

Stress

3

Attack Bonus

+2

Weapon

Claws and Teeth (Melee)

Damage

2d6 +7 Physical

Experiences: Bloodthirsty +3

Features

Flying - Passive

While flying, the Bat gains a +3 bonus to their Difficulty.

Screech - Action

Mark a Stress to send a high-pitch screech out toward all targets in front of the Bat within Far range. Those targets must mark 1d4 Stress.

Guardian - Reaction

When an allied Vampire marks HP, you can mark a Stress to fly into Melee range of the attacker and make an attack with advantage against them. On a success, deal 2d6+2 physical damage.

Cards

Adversary
Dire Bat

Skulk — Tier 3

Hit Points 5 · Difficulty 14

A wide-winged pet endlessly loyal to their vampire owner.

Core

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