CourtierCore
Adversary
Social — Tier 1
An ambitious and ostentatiously dressed socialite.
Motives and Tactics: Discredit, gain favor, maneuver, scheme
Difficulty
12
Damage Thresholds
4 / 8
Hit Points
3
Stress
4
Attack Bonus
-4
Weapon
Daggers (Melee)
Damage
1d4 +2 Physical
Experiences: Socialite +3
Features
Mockery - Action
Mark a Stress to say something mocking and force a target within Close range to make a Presence Reaction Roll (14) to see if they can save face. On a failure, the target must mark 2 Stress and is Vulnerable until the scene ends.
Scapegoat - Action
Spend a Fear and target a PC. The Courtier convinces a crowd or prominent individual that the target is the cause of their current conflict or misfortune.
Cards
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