Archer GuardCore
Adversary
Ranged — Tier 1
A tall guard bearing a longbow and quiver with arrows fletched in the settlement’s colors.
Motives and Tactics: Arrest, close gates, make it through the day, pin down
Difficulty
10
Damage Thresholds
4 / 8
Hit Points
3
Stress
2
Attack Bonus
+1
Weapon
Longbow (Far)
Damage
1d8 +3 Physical
Experiences: Local Knowledge +3
Feature
Hobbling Shot - Action
Make an attack against a target within Far range. On a success, mark a Stress to deal
Cards
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